5 Reasons to Download the Mission Lumen Mobile App

This week we are launching our brand-new Mission Lumen mobile app, read on to learn why. In a world where digital access shapes nearly every part of our lives, literacy remains one of the most powerful tools a young person can have. At Mission Lumen, our goal is simple: empower high school students to overcome […]
Mind, Body, Soul

Games are good for you. The Mind and Body Connection of Playing Video Games Most people think of video games as just a fun way to pass the time, but they actually involve a lot more than that. When you play a game, your mind and body are working together the whole time. You are […]
The Hidden Link Between Literacy and Economic Opportunity in the U.S.

“43 million U.S. adults possess low literacy skills.” – ProLiteracy, 2024 Literacy is often perceived as a basic academic skill, something students either master in school or struggle to keep up with. But outside the classroom, its impact runs much deeper. In the United States, literacy quietly shapes who gets hired, who earns higher wages, and who can move […]
DEEPSPACE Press Release

Boldly Go…Greetings, Space Rangers, Will here. I’m excited to announce the newest large-scale expansion from Mission Lumen, for our space-age video game, Starship Rangers, a game built to help high school students tackle literacy shortcomings in a way that feels empowering, not remedial. If you’ve ever watched a teenager light up when they finally “get” […]
Leveling the Playing Field: Why We Use Gamified Learning to Break the Literacy Barrier

Can you read this? Then you are one of the lucky ones. Our Mission: Literacy as a Human Right Sometimes it feels like organizations, politicians, and educators are just sounding the gong on the literacy issue for no reason. As an average citizen who can read, it often seems impossible that there are real people […]
Why Video Games Will be the Best Tool to Fight Literacy Rates

Using the idea of “Flow State” regarding learning Kids today are being brought up fully immersed in digital environments. It is growing to be more normalized that kids can work their way around a T.V remote or iPad, before they can read a novel or a collection of short stories on their own. Rather than fighting against the current of a technological world, literacy education […]
5 Solutions to Illiteracy Rates No One Talks About.

What are some hidden ways to reduce illiteracy rates that get overlooked? Though a cause that now is seen as outdated, the inability to read remains widespread across the world. Despite access to mobile devices, digital courses, and international outreach programs, countless individuals lack fundamental literacy skills. Data from World Metrics shows economic losses tied to low reading abilities exceed 1.2 trillion dollars annually; meanwhile, those without such skills face joblessness at triple the rate. This figure […]
Mission Lumen Co-Founder Speaks on Personal Struggles and The U.S. Illiteracy Crisis

Co-founder of Mission Lumen, Emilie Rezendes, shares the why behind the game. My Story If your answer to any of those questions was “yes,” then my story might be similar to yours. The beginning of my life was nothing spectacular or out of the ordinary. I was born into a middle-class family, like many Americans. […]
Why Learning Should Be Gamified

Can Curriculum Conquistadors and Joystick Jockeys Ever Be One and the Same? Think with me for just a second. When was the last time you bought a new game? Great. Now that you have that game in mind, ask yourself a couple questions: If you answered any of these questions as “yes”- then good for […]
5 Reasons Why U.S. Illiteracy Rates are Rising That No One Reads About

Students in the United States are struggling to read at a basic level, and it’s a growing problem. The rising illiteracy rates in the United States are startling, if not outright worrisome. According to a September 2025 article by The Harvard Gazette, “40-percent of fourth graders and about a third of eighth graders” are failing to meet even the basic level of reading proficiency. Think about that for a second. One […]